{"id":6563,"date":"2020-08-13T14:29:31","date_gmt":"2020-08-13T12:29:31","guid":{"rendered":"http:\/\/iimu.kapsi.fi\/limunropellukset\/?p=6563"},"modified":"2020-08-17T13:51:03","modified_gmt":"2020-08-17T11:51:03","slug":"pelaamista-vai-kalastamista","status":"publish","type":"post","link":"http:\/\/iimu.kapsi.fi\/limunropellukset\/archives\/6563","title":{"rendered":"Pelaamista vai kalastamista?"},"content":{"rendered":"<blockquote><p>&#8220;[T]he paradox is that <em>D&amp;D<\/em> is a game with no ending and no winners. A game has a winner virtually by definition, and I suspect that sometimes players are off-balance because though they appear to be playing a game, they have no prospects of winning, since there is no victory. Therefore they define for themselves a sort of &#8220;winning&#8221;, which is going up experience levels as quickly as possible. In a dungeon where this is easy, they feel themselves to be &#8220;winning&#8221; more than they do in a dungeon where progress is slower. This is missing out on the potential of<em> D&amp;D<\/em>, which is better thought as a pastime than a game. It can be likened to fishing, in which there is again no winner. The object of fishing is to catch fish, just as the object of<em> D&amp;D<\/em> is to gain treasure, but the main purpose of a fishing trip is to have a pleasant time whether fish are caught or not. Similarly, one can have a very entertaining <em>D&amp;D<\/em> session without finding masses of treasure. It&#8217;s nice if you do find a haul, of course, but that should be incidental.&#8221;<\/p><\/blockquote>\n<p><em>Roger Musson (1983): The Dungeon Architect, part 1. The Best of White Dwarf, p. 32.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;[T]he paradox is that D&amp;D is a game with no ending and no winners. A game has a winner virtually by definition, and I suspect that sometimes players are off-balance because though they appear to be playing a game, they have no prospects of winning, since there is no victory. Therefore they define for themselves&hellip; <a class=\"more-link\" href=\"http:\/\/iimu.kapsi.fi\/limunropellukset\/archives\/6563\">Continue reading <span class=\"screen-reader-text\">Pelaamista vai kalastamista?<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[7,133],"tags":[2054,2053,2055],"_links":{"self":[{"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/posts\/6563"}],"collection":[{"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/comments?post=6563"}],"version-history":[{"count":3,"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/posts\/6563\/revisions"}],"predecessor-version":[{"id":6570,"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/posts\/6563\/revisions\/6570"}],"wp:attachment":[{"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/media?parent=6563"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/categories?post=6563"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/iimu.kapsi.fi\/limunropellukset\/wp-json\/wp\/v2\/tags?post=6563"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}