Roolipelaamisen seitsemän osa-aluetta

“To have a good chance of being exciting and
enjoyable (and thus popular), a role-playing game must contain
seven major elements, with varying degrees of emphasis placed on
each one depending on the intention of the author. The elements
are these:

1. wonder and fear
2. adventure and heroism
3. problem solving
4. role-playing
5. combat, conflict, and battle
6. group operation
7. enlightenment and education”

— Ernest Gary Gygax: Role Playing Mastery (1987), s. 83

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